Ep 096: Gaming Data

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Each week, we discuss a different topic about Clojure and functional programming.

If you have a question or topic you'd like us to discuss, tweet @clojuredesign, send an email to feedback@clojuredesign.club, or join the #clojuredesign-podcast channel on the Clojurians Slack.

This week, the topic is: "playing games with data." We go back to start and play through a composition strategy to see where we land.

Our discussion includes:

Selected quotes:

"I think the lack of reusability comes in object-oriented languages, not functional languages. Because the problem with object-oriented languages is they’ve got all this implicit environment that they carry around with them. You wanted a banana but what you got was a gorilla holding the banana and the entire jungle.

If you have referentially transparent code, if you have pure functions all the data comes in its input arguments and everything goes out and leave no state behind it’s incredibly reusable."

~ Joe Armstrong in "Coders at Work"

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