Ep 110: Contextify!► Play Episode
Each week, we discuss a different topic about Clojure and functional programming.
This week, the topic is: "gathering debugging context". Our downloads fail at random, but our dead program won't give us any answers.
Our discussion includes:
- Sportify! Now, with even more exceptions!
- How do you know the state of the application after it has already died?
- Where do you catch the exception?
- What do you log and where?
- How do you get the context to where you need it?
- What place has all the important context?
- Where does the pure logic belong?
- How can you keep I/O functions ruthlessly simple?
- The beauty of fully described operations.
We just need to fill out our support ticket and say, "Hey! Fix your service!" It couldn't possibly be our code!
So there is an error happening, but what happened just before that error?
It is dead. There's no way to ask it any questions. It will not give us any answers.
The only way to know what the program was doing, is to know what the program was doing. If you're trying to figure out what the program was doing by reverse engineeringing it, you're going to get it wrong.
I love hiding side effects with macros! That's one of my favorite things to do in Clojure! It makes me feel like I'm using Scala again!
We don't want the I/O function to do any thinking of any kind. It's a grunt. We fully specify the bits it needs to know. It's 100% a boring outcome of what we passed into it.
Those I/O functions end up being ruthlessly simple. They're often just one line!
We remove the thinking, so we remove the information. It's not because we don't like pure functions. We put them in a place where we can have all the information in one place.
We're getting to the point where our
letblock is getting really long really—maybe too long. We're really letting ourself go!